Some content could not load. We could not load files from our content delivery networks (CDN).
Your network may be blocking access. Ask your IT to allow loading from: .
Network domains required
We use these CDNs to deliver the files the site needs to run, please allow the following:
Domains to allow Used for
cdn.jsdelivr.net styles and JavaScript libraries.
cdnjs.cloudflare.com JavaScript libraries and icons.
code.jquery.com jQuery and jQuery UI.
pixelpad.io, cdn.pixelpad.io CDN of images, sounds, and application files.
cdn.datatables.net Interactive tables.
fonts.googleapis.com, fonts.gstatic.com Fonts stylesheets and font files.
s3.us-west-1.amazonaws.com, s3-us-west-1.amazonaws.com Project files stored on Amazon S3.
vmwan2cvlyzeklq4knz63qh6d40lewka.lambda-url.us-west-1.on.aws Amazon AWS Project play counters.
nexushud.org Learning assistant.
u45ivsqoja6u3sk7zaliv37zq40hpbxk.lambda-url.us-west-1.on.aws Amazon AWS AI character responses, when used.
  • ENTDECKEN
  • LERNEN
  • ANMELDEN
  • Introduction
  • Game
  • Start-loop
  • Objects
  • Sprites
  • Animation
  • Sounds
  • Rooms
  • Input
  • Collision
  • Functions
  • Camera
  • Fps
  • Text
  • Graphics
  • Filters
  • Multiplayer
  • Ai

PixelPAD 2D - sounds

sound(name: str) -> sound

Beispiel
Beschreibung
Loads a sound asset.
Parameter
name
The name of the sound asset to load as a string. Also accepts URI

Rückgabewert
A sound which can be played.

play_sound(snd: sound) -> None

Beispiel
Beschreibung
Plays a sound.
Parameter
snd
The sound to play

Rückgabewert
No return value.

loop_sound(snd: sound) -> None

Beispiel
Beschreibung
Toggle whether a sound will loop when it finishes playing.
Parameter
snd
The sound to loop.

Rückgabewert
No return value.

stop_sound(snd: sound) -> None

Beispiel
Beschreibung
Stops a currently playing sound. If the sound is started again, it will replay from the beginning.
Parameter
snd
The sound to stop playing.

Rückgabewert
No return value.

set_volume(snd: sound, volume: float) -> None

Beispiel
Beschreibung
Change the volume of the sound mixer.
Parameter
volume
The volume to set the mixer to. Muted is 0, maximum is 1.

Rückgabewert
No return value.

Sounds

PixelPAD2D supports the usage of sound! Using sound is similar to setting up sprites however is slightly different. The way PixelPAD2D sound works is you load an audio file from assets into a variable, then play it. You can also set it to loop or end it early.
PixelPAD
Über uns
Discord
Arm-Version 3.0.943
Ressourcen
Dokumentation
EULA
Datenschutzerklärung
Kontakt
hello@pixelpad.io
© 2026 Alle Rechte vorbehalten.
PixelPAD.io
Deutsch
English Deutsch Español Français Português 日本語 简体中文 繁體中文 한국어
Logo

Willkommen zurück!

Melde dich an, um weiterzumachen

Speichere dein Projekt, indem du dich anmeldest oder registrierst.
Passwort vergessen?

Noch kein Konto?

Logo

Erstelle dein Konto

Werde Teil von tausenden Kreativen auf PixelPad

Speichere dein Projekt, indem du dich anmeldest oder registrierst.

Du hast schon ein Konto? Anmelden

Logo

Als Lehrkraft registrieren

Gib deinen Schülern kreative Werkzeuge an die Hand

Erstelle Klassen und verfolge den Fortschritt deiner Schüler.

Du hast schon ein Konto? Anmelden