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PixelPAD 2D - camera

move_camera(dx: int, dy: int) -> None

示例
描述
Move the camera by the specified distances.
参数
dx
The distance along the X axis to move the camera.

dy
The distance along the Y axis to move the camera.

返回值
No return value.

set_camera(x: int, y: int) -> None

示例
描述
Move the camera directly to the specified coordinates.
参数
x
The X coordinate to move the camera to.

y
The Y coordinate to move the camera to.

返回值
No return value.

camera_x() -> int

示例
描述
Get the camera's current x coordinate
参数
None
None

返回值
Camera's current X position

camera_y() -> int

示例
描述
Get the camera's current y coordinate
参数
None
None

返回值
Camera's current Y position

zoom_camera(zoom: float) -> float

示例
描述
Get the camera's current y coordinate
参数
zoom
How much to zoom the camera. A value of 2 will zoom the camera in by 2x

返回值
Camera's current zoom value

Camera

The camera is what is being rendered to the screen. It is set to origin (0,0) of the canvas. It can be moved around by using set_camera, and move_camera
PixelPAD
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