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  • 探索
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PixelPAD 2D - camera

move_camera(dx: int, dy: int) -> None

範例
說明
Move the camera by the specified distances.
參數
dx
The distance along the X axis to move the camera.

dy
The distance along the Y axis to move the camera.

回傳值
No return value.

set_camera(x: int, y: int) -> None

範例
說明
Move the camera directly to the specified coordinates.
參數
x
The X coordinate to move the camera to.

y
The Y coordinate to move the camera to.

回傳值
No return value.

camera_x() -> int

範例
說明
Get the camera's current x coordinate
參數
None
None

回傳值
Camera's current X position

camera_y() -> int

範例
說明
Get the camera's current y coordinate
參數
None
None

回傳值
Camera's current Y position

zoom_camera(zoom: float) -> float

範例
說明
Get the camera's current y coordinate
參數
zoom
How much to zoom the camera. A value of 2 will zoom the camera in by 2x

回傳值
Camera's current zoom value

Camera

The camera is what is being rendered to the screen. It is set to origin (0,0) of the canvas. It can be moved around by using set_camera, and move_camera
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