dx The distance along the X axis to move the camera.
dy The distance along the Y axis to move the camera.
Return
No return value.
set_camera(x: int, y: int) -> None
Example
Description
Move the camera directly to the specified coordinates.
Parameters
x The X coordinate to move the camera to.
y The Y coordinate to move the camera to.
Return
No return value.
camera_x() -> int
Example
Description
Get the camera's current x coordinate
Parameters
None None
Return
Camera's current X position
camera_y() -> int
Example
Description
Get the camera's current y coordinate
Parameters
None None
Return
Camera's current Y position
Camera
The camera is what is being rendered to the screen. It is set to origin (0,0)
of the canvas. It can be moved around by using set_camera, and move_camera