{"assets":{"Game":{"type":"game script","start":"#Create our object to put a filter on.\r\nbackground = Background()\r\nbackground.sprite = new_sprite(\"background.jpg\")\r\nobj = Planet()\r\nobj.sprite = new_sprite(\"planet.png\")\r\n\r\n#Configure our filter to how we want it to look.\r\nfilterConfig = {\r\n \"velocity\":[100,0],\r\n \"kernelSize\":5,\r\n \"offset\":0\r\n}\r\n\r\n#Set the filter to an object.\r\nself.blur = new_motion_blur_filter(filterConfig)\r\nadd_filter(self, self.blur)\r\n\r\n\r\n\r\n","loop":""},"Background":{"type":"object script","start":"#Background start\n\n","loop":"#Background loop\n\n"},"Planet":{"type":"object script","start":"#Planet start\n\n","loop":"#Planet loop\n\n"},"background.jpg":{"type":"image","uri":"https://s3.us-west-1.amazonaws.com/media.pixelpad.io/__PIXELPAD_ASSET__.16318.197942.background.jpg"},"planet.png":{"type":"image","uri":"https://s3.us-west-1.amazonaws.com/media.pixelpad.io/__PIXELPAD_ASSET__.16318.197942.planet.png"}}}