• Game
  • Papple Princess
    1433 plays

    Kayla Chang
    Oh no! The world as we know it will be in trouble if the demon lord isn't stopped! This game represents the Theme by having the Papple Princess save the world from the demon. With the umbrella infused with the power of papple (apple and pear), you can both attack and defend by pressing the space bar. You can also move around using WASD. If you get injured, hold S to heal yourself. However, you cannot move during the duration, leaving you vulnerable. Get through the levels to meet up with the demon lord, then defeat him! Some challenges I ran into were animation and the boss. For the animations, it looked like they weren't being played and staying on the first frame. I later realized that it was because it would set the animation every frame, instead of doing it once. For the boss, I was not even sure where to start for the code. I only had a general idea of what it would do. I started looking at tutorials for making video games, especially pygame ones. Even if the person did not code in python, I still learnt the main concepts to put this boss into fruit-ion (haha). The highlights of the game are the music and boss fights. I made sure the music had an eerie vibe to it, which fits the tone since the Papple Princess is in a dungeon. The boss fight is something I am proud of, the boss has various attacks that can damage the player. If I had more time, I would add more levels, enemies, and more phases to the boss. (all art and music were made by me. I used sfxr for all but one of the sound effects, and that one sound effect was created by me)
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    Oh no! The world as we know it will be in trouble if the demon lord isn’t stopped! This game represents the Theme by having the Papple Princess save the world from the demon.

    With the umbrella infused with the power of papple (apple and pear), you can both attack and defend by pressing the space bar. You can also move around using WASD. If you get injured, hold S to heal yourself. However, you cannot move during the duration, leaving you vulnerable. Get through the levels to meet up with the demon lord, then defeat him!

    Some challenges I ran into were animation and the boss. For the animations, it looked like they weren’t being played and staying on the first frame. I later realized that it was because it would set the animation every frame, instead of doing it once. For the boss, I was not even sure where to start for the code. I only had a general idea of what it would do. I started looking at tutorials for making video games, especially pygame ones. Even if the person did not code in python, I still learnt the main concepts to put this boss into fruit-ion (haha).

    The highlights of the game are the music and boss fights. I made sure the music had an eerie vibe to it, which fits the tone since the Papple Princess is in a dungeon. The boss fight is something I am proud of, the boss has various attacks that can damage the player.

    If I had more time, I would add more levels, enemies, and more phases to the boss.

    (all art and music were made by me. I used sfxr for all but one of the sound effects, and that one sound effect was created by me)

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